"This is like a toy, it already got me": Results of Two Usability Studies of Robotito VPL App with Teachers
Resumen:
The relevance of computational thinking (CT) in early education is globally recognized, with Uruguay already incorporating it into kindergarten curricula. However, there is a notable disconnect: existing CT tools, primarily devised for small home groups, fall short in larger classroom settings. To bridge this gap, we developed Robotito VPL – an innovative, free, open-source application tailored to teachers with no programming background. Robotito VPL enables teachers to guide young children in CT learning with Robotito, a robot that engages with its surroundings, supporting a playful, hands-on learning experience for children. This paper presents the results of two usability evaluations with seven teachers. We then translated the outcomes of these evaluations into valuable lessons learned and specific design requirements.
2024 | |
Agencia Nacional de Investigación e Innovación | |
Usability Educators Mobile application Educational robotics Ciencias Naturales y Exactas Ciencias de la Computación e Información Ingeniería y Tecnología Ingeniería Eléctrica, Ingeniería Electrónica e Ingeniería de la Información Control Automático y Robótica Ciencias de la Computación |
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Inglés | |
Agencia Nacional de Investigación e Innovación | |
REDI | |
https://hdl.handle.net/20.500.12381/3663
https://dl.acm.org/doi/10.1145/3628516.3659418 |
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Acceso abierto | |
Reconocimiento-NoComercial-SinObraDerivada 4.0 Internacional. (CC BY-NC-ND) |