New media and impressionism

Clark, Christian

Supervisor(es): Robledo Amoza, Franco - Laurenzo, Tomás - Cassinelli, Álvaro

Resumen:

This master’s thesis is framed in the areas of New Media Art (NMA) and Human Computer Interaction (HCI). In particular, it is focused in the study of New Media Art pieces that share a set of characteristics (the most important one being that they are composed by atomic elements), might be explicitly interactive, and are usually exhibited in public settings or have been designed to be consumed by a large simultaneous audience. The content of the thesis can be divided in four big items: 1- The review of a certain set of NMA pieces, their characteristics, and some similarities hold between them and the impressionist movement that emerged at the second half of the 19th century, along with some visual perception principles of Gestalt psychology. 2- A selection and an adaptation of pre-existing theoretical frameworks for modelling interaction in public settings. These theoretical frameworks comprise a set of tools for describing, analysing, and designing New Media Art pieces. 3- The presentation of a set of selected artworks authored or coauthored by the author of this thesis. A description of their characteristics and technology will be presented. 4- The introduction of two tools for artistic production, which were instrumental for the construction of some of the artworks here presented: Sendero (an LED lighting system), and N.IMP (a tool for real time visual content generation).


Detalles Bibliográficos
2015
Art
New media art
Interaction
Human computer interaction
Interaction in public settings,
Tools for artistic production.
Interactive art
Inglés
Universidad de la República
COLIBRI
http://hdl.handle.net/20.500.12008/18492
Acceso abierto
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author Clark, Christian
author_facet Clark, Christian
author_role author
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collection COLIBRI
dc.contributor.filiacion.none.fl_str_mv Clark Christian, Universidad de la República (Uruguay). Facultad de Ingeniería
dc.creator.advisor.none.fl_str_mv Robledo Amoza, Franco
Laurenzo, Tomás
Cassinelli, Álvaro
dc.creator.none.fl_str_mv Clark, Christian
dc.date.accessioned.none.fl_str_mv 2018-10-11T16:32:54Z
dc.date.available.none.fl_str_mv 2018-10-11T16:32:54Z
dc.date.issued.none.fl_str_mv 2015
dc.description.abstract.none.fl_txt_mv This master’s thesis is framed in the areas of New Media Art (NMA) and Human Computer Interaction (HCI). In particular, it is focused in the study of New Media Art pieces that share a set of characteristics (the most important one being that they are composed by atomic elements), might be explicitly interactive, and are usually exhibited in public settings or have been designed to be consumed by a large simultaneous audience. The content of the thesis can be divided in four big items: 1- The review of a certain set of NMA pieces, their characteristics, and some similarities hold between them and the impressionist movement that emerged at the second half of the 19th century, along with some visual perception principles of Gestalt psychology. 2- A selection and an adaptation of pre-existing theoretical frameworks for modelling interaction in public settings. These theoretical frameworks comprise a set of tools for describing, analysing, and designing New Media Art pieces. 3- The presentation of a set of selected artworks authored or coauthored by the author of this thesis. A description of their characteristics and technology will be presented. 4- The introduction of two tools for artistic production, which were instrumental for the construction of some of the artworks here presented: Sendero (an LED lighting system), and N.IMP (a tool for real time visual content generation).
dc.format.extent.es.fl_str_mv 144 h.
dc.identifier.citation.es.fl_str_mv Clark, C. New media and impressionism [en línea] Tesis de maestría. Universidad de la República (Uruguay). Facultad de Ingeniería 2015.
dc.identifier.uri.none.fl_str_mv http://hdl.handle.net/20.500.12008/18492
dc.language.iso.none.fl_str_mv en
eng
dc.publisher.es.fl_str_mv UR.FI.INCO; PEDECIBA Area Informática
dc.rights.none.fl_str_mv info:eu-repo/semantics/openAccess
dc.source.none.fl_str_mv reponame:COLIBRI
instname:Universidad de la República
instacron:Universidad de la República
dc.subject.en.fl_str_mv Art
New media art
Interaction
Human computer interaction
Interaction in public settings,
Tools for artistic production.
dc.subject.es.fl_str_mv Interactive art
dc.title.none.fl_str_mv New media and impressionism
dc.type.es.fl_str_mv Tesis de maestría
dc.type.none.fl_str_mv info:eu-repo/semantics/masterThesis
dc.type.version.none.fl_str_mv info:eu-repo/semantics/acceptedVersion
description This master’s thesis is framed in the areas of New Media Art (NMA) and Human Computer Interaction (HCI). In particular, it is focused in the study of New Media Art pieces that share a set of characteristics (the most important one being that they are composed by atomic elements), might be explicitly interactive, and are usually exhibited in public settings or have been designed to be consumed by a large simultaneous audience. The content of the thesis can be divided in four big items: 1- The review of a certain set of NMA pieces, their characteristics, and some similarities hold between them and the impressionist movement that emerged at the second half of the 19th century, along with some visual perception principles of Gestalt psychology. 2- A selection and an adaptation of pre-existing theoretical frameworks for modelling interaction in public settings. These theoretical frameworks comprise a set of tools for describing, analysing, and designing New Media Art pieces. 3- The presentation of a set of selected artworks authored or coauthored by the author of this thesis. A description of their characteristics and technology will be presented. 4- The introduction of two tools for artistic production, which were instrumental for the construction of some of the artworks here presented: Sendero (an LED lighting system), and N.IMP (a tool for real time visual content generation).
eu_rights_str_mv openAccess
format masterThesis
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identifier_str_mv Clark, C. New media and impressionism [en línea] Tesis de maestría. Universidad de la República (Uruguay). Facultad de Ingeniería 2015.
instacron_str Universidad de la República
institution Universidad de la República
instname_str Universidad de la República
language eng
language_invalid_str_mv en
network_acronym_str COLIBRI
network_name_str COLIBRI
oai_identifier_str oai:colibri.udelar.edu.uy:20.500.12008/18492
publishDate 2015
reponame_str COLIBRI
repository.mail.fl_str_mv mabel.seroubian@seciu.edu.uy
repository.name.fl_str_mv COLIBRI - Universidad de la República
repository_id_str 4771
spelling Clark Christian, Universidad de la República (Uruguay). Facultad de Ingeniería2018-10-11T16:32:54Z2018-10-11T16:32:54Z2015Clark, C. New media and impressionism [en línea] Tesis de maestría. Universidad de la República (Uruguay). Facultad de Ingeniería 2015.http://hdl.handle.net/20.500.12008/18492This master’s thesis is framed in the areas of New Media Art (NMA) and Human Computer Interaction (HCI). In particular, it is focused in the study of New Media Art pieces that share a set of characteristics (the most important one being that they are composed by atomic elements), might be explicitly interactive, and are usually exhibited in public settings or have been designed to be consumed by a large simultaneous audience. The content of the thesis can be divided in four big items: 1- The review of a certain set of NMA pieces, their characteristics, and some similarities hold between them and the impressionist movement that emerged at the second half of the 19th century, along with some visual perception principles of Gestalt psychology. 2- A selection and an adaptation of pre-existing theoretical frameworks for modelling interaction in public settings. These theoretical frameworks comprise a set of tools for describing, analysing, and designing New Media Art pieces. 3- The presentation of a set of selected artworks authored or coauthored by the author of this thesis. A description of their characteristics and technology will be presented. 4- The introduction of two tools for artistic production, which were instrumental for the construction of some of the artworks here presented: Sendero (an LED lighting system), and N.IMP (a tool for real time visual content generation).Submitted by Seroubian Mabel (mabel.seroubian@seciu.edu.uy) on 2018-10-11T16:32:54Z No. of bitstreams: 2 license_rdf: 0 bytes, checksum: d41d8cd98f00b204e9800998ecf8427e (MD5) CLARK-tm.pdf: 25780580 bytes, checksum: a216e689040587de8887210cb0248b5d (MD5)Made available in DSpace on 2018-10-11T16:32:54Z (GMT). No. of bitstreams: 2 license_rdf: 0 bytes, checksum: d41d8cd98f00b204e9800998ecf8427e (MD5) CLARK-tm.pdf: 25780580 bytes, checksum: a216e689040587de8887210cb0248b5d (MD5) Previous issue date: 2015144 h.enengUR.FI.INCO; PEDECIBA Area InformáticaLas obras depositadas en el Repositorio se rigen por la Ordenanza de los Derechos de la Propiedad Intelectual de la Universidad de la República.(Res. Nº 91 de C.D.C. de 8/III/1994 – D.O. 7/IV/1994) y por la Ordenanza del Repositorio Abierto de la Universidad de la República (Res. Nº 16 de C.D.C. de 07/10/2014)info:eu-repo/semantics/openAccessArtNew media artInteractionHuman computer interactionInteraction in public settings,Tools for artistic production.Interactive artNew media and impressionismTesis de maestríainfo:eu-repo/semantics/masterThesisinfo:eu-repo/semantics/acceptedVersionreponame:COLIBRIinstname:Universidad de la Repúblicainstacron:Universidad de la RepúblicaClark, ChristianRobledo Amoza, FrancoLaurenzo, TomásCassinelli, ÁlvaroUniversidad de la República (Uruguay). 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- Universidad de la Repúblicafalse
spellingShingle New media and impressionism
Clark, Christian
Art
New media art
Interaction
Human computer interaction
Interaction in public settings,
Tools for artistic production.
Interactive art
status_str acceptedVersion
title New media and impressionism
title_full New media and impressionism
title_fullStr New media and impressionism
title_full_unstemmed New media and impressionism
title_short New media and impressionism
title_sort New media and impressionism
topic Art
New media art
Interaction
Human computer interaction
Interaction in public settings,
Tools for artistic production.
Interactive art
url http://hdl.handle.net/20.500.12008/18492