New media and impressionism
Supervisor(es): Robledo Amoza, Franco - Laurenzo, Tomás - Cassinelli, Álvaro
Resumen:
This master’s thesis is framed in the areas of New Media Art (NMA) and Human Computer Interaction (HCI). In particular, it is focused in the study of New Media Art pieces that share a set of characteristics (the most important one being that they are composed by atomic elements), might be explicitly interactive, and are usually exhibited in public settings or have been designed to be consumed by a large simultaneous audience. The content of the thesis can be divided in four big items: 1- The review of a certain set of NMA pieces, their characteristics, and some similarities hold between them and the impressionist movement that emerged at the second half of the 19th century, along with some visual perception principles of Gestalt psychology. 2- A selection and an adaptation of pre-existing theoretical frameworks for modelling interaction in public settings. These theoretical frameworks comprise a set of tools for describing, analysing, and designing New Media Art pieces. 3- The presentation of a set of selected artworks authored or coauthored by the author of this thesis. A description of their characteristics and technology will be presented. 4- The introduction of two tools for artistic production, which were instrumental for the construction of some of the artworks here presented: Sendero (an LED lighting system), and N.IMP (a tool for real time visual content generation).
2015 | |
Art New media art Interaction Human computer interaction Interaction in public settings, Tools for artistic production. Interactive art |
|
Inglés | |
Universidad de la República | |
COLIBRI | |
http://hdl.handle.net/20.500.12008/18492 | |
Acceso abierto |
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---|---|
author | Clark, Christian |
author_facet | Clark, Christian |
author_role | author |
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collection | COLIBRI |
dc.contributor.filiacion.none.fl_str_mv | Clark Christian, Universidad de la República (Uruguay). Facultad de Ingeniería |
dc.creator.advisor.none.fl_str_mv | Robledo Amoza, Franco Laurenzo, Tomás Cassinelli, Álvaro |
dc.creator.none.fl_str_mv | Clark, Christian |
dc.date.accessioned.none.fl_str_mv | 2018-10-11T16:32:54Z |
dc.date.available.none.fl_str_mv | 2018-10-11T16:32:54Z |
dc.date.issued.none.fl_str_mv | 2015 |
dc.description.abstract.none.fl_txt_mv | This master’s thesis is framed in the areas of New Media Art (NMA) and Human Computer Interaction (HCI). In particular, it is focused in the study of New Media Art pieces that share a set of characteristics (the most important one being that they are composed by atomic elements), might be explicitly interactive, and are usually exhibited in public settings or have been designed to be consumed by a large simultaneous audience. The content of the thesis can be divided in four big items: 1- The review of a certain set of NMA pieces, their characteristics, and some similarities hold between them and the impressionist movement that emerged at the second half of the 19th century, along with some visual perception principles of Gestalt psychology. 2- A selection and an adaptation of pre-existing theoretical frameworks for modelling interaction in public settings. These theoretical frameworks comprise a set of tools for describing, analysing, and designing New Media Art pieces. 3- The presentation of a set of selected artworks authored or coauthored by the author of this thesis. A description of their characteristics and technology will be presented. 4- The introduction of two tools for artistic production, which were instrumental for the construction of some of the artworks here presented: Sendero (an LED lighting system), and N.IMP (a tool for real time visual content generation). |
dc.format.extent.es.fl_str_mv | 144 h. |
dc.identifier.citation.es.fl_str_mv | Clark, C. New media and impressionism [en línea] Tesis de maestría. Universidad de la República (Uruguay). Facultad de Ingeniería 2015. |
dc.identifier.uri.none.fl_str_mv | http://hdl.handle.net/20.500.12008/18492 |
dc.language.iso.none.fl_str_mv | en eng |
dc.publisher.es.fl_str_mv | UR.FI.INCO; PEDECIBA Area Informática |
dc.rights.none.fl_str_mv | info:eu-repo/semantics/openAccess |
dc.source.none.fl_str_mv | reponame:COLIBRI instname:Universidad de la República instacron:Universidad de la República |
dc.subject.en.fl_str_mv | Art New media art Interaction Human computer interaction Interaction in public settings, Tools for artistic production. |
dc.subject.es.fl_str_mv | Interactive art |
dc.title.none.fl_str_mv | New media and impressionism |
dc.type.es.fl_str_mv | Tesis de maestría |
dc.type.none.fl_str_mv | info:eu-repo/semantics/masterThesis |
dc.type.version.none.fl_str_mv | info:eu-repo/semantics/acceptedVersion |
description | This master’s thesis is framed in the areas of New Media Art (NMA) and Human Computer Interaction (HCI). In particular, it is focused in the study of New Media Art pieces that share a set of characteristics (the most important one being that they are composed by atomic elements), might be explicitly interactive, and are usually exhibited in public settings or have been designed to be consumed by a large simultaneous audience. The content of the thesis can be divided in four big items: 1- The review of a certain set of NMA pieces, their characteristics, and some similarities hold between them and the impressionist movement that emerged at the second half of the 19th century, along with some visual perception principles of Gestalt psychology. 2- A selection and an adaptation of pre-existing theoretical frameworks for modelling interaction in public settings. These theoretical frameworks comprise a set of tools for describing, analysing, and designing New Media Art pieces. 3- The presentation of a set of selected artworks authored or coauthored by the author of this thesis. A description of their characteristics and technology will be presented. 4- The introduction of two tools for artistic production, which were instrumental for the construction of some of the artworks here presented: Sendero (an LED lighting system), and N.IMP (a tool for real time visual content generation). |
eu_rights_str_mv | openAccess |
format | masterThesis |
id | COLIBRI_c24b3e0219ebc82b4dc85ea99ad0a629 |
identifier_str_mv | Clark, C. New media and impressionism [en línea] Tesis de maestría. Universidad de la República (Uruguay). Facultad de Ingeniería 2015. |
instacron_str | Universidad de la República |
institution | Universidad de la República |
instname_str | Universidad de la República |
language | eng |
language_invalid_str_mv | en |
network_acronym_str | COLIBRI |
network_name_str | COLIBRI |
oai_identifier_str | oai:colibri.udelar.edu.uy:20.500.12008/18492 |
publishDate | 2015 |
reponame_str | COLIBRI |
repository.mail.fl_str_mv | mabel.seroubian@seciu.edu.uy |
repository.name.fl_str_mv | COLIBRI - Universidad de la República |
repository_id_str | 4771 |
spelling | Clark Christian, Universidad de la República (Uruguay). Facultad de Ingeniería2018-10-11T16:32:54Z2018-10-11T16:32:54Z2015Clark, C. New media and impressionism [en línea] Tesis de maestría. Universidad de la República (Uruguay). Facultad de Ingeniería 2015.http://hdl.handle.net/20.500.12008/18492This master’s thesis is framed in the areas of New Media Art (NMA) and Human Computer Interaction (HCI). In particular, it is focused in the study of New Media Art pieces that share a set of characteristics (the most important one being that they are composed by atomic elements), might be explicitly interactive, and are usually exhibited in public settings or have been designed to be consumed by a large simultaneous audience. The content of the thesis can be divided in four big items: 1- The review of a certain set of NMA pieces, their characteristics, and some similarities hold between them and the impressionist movement that emerged at the second half of the 19th century, along with some visual perception principles of Gestalt psychology. 2- A selection and an adaptation of pre-existing theoretical frameworks for modelling interaction in public settings. These theoretical frameworks comprise a set of tools for describing, analysing, and designing New Media Art pieces. 3- The presentation of a set of selected artworks authored or coauthored by the author of this thesis. A description of their characteristics and technology will be presented. 4- The introduction of two tools for artistic production, which were instrumental for the construction of some of the artworks here presented: Sendero (an LED lighting system), and N.IMP (a tool for real time visual content generation).Submitted by Seroubian Mabel (mabel.seroubian@seciu.edu.uy) on 2018-10-11T16:32:54Z No. of bitstreams: 2 license_rdf: 0 bytes, checksum: d41d8cd98f00b204e9800998ecf8427e (MD5) CLARK-tm.pdf: 25780580 bytes, checksum: a216e689040587de8887210cb0248b5d (MD5)Made available in DSpace on 2018-10-11T16:32:54Z (GMT). No. of bitstreams: 2 license_rdf: 0 bytes, checksum: d41d8cd98f00b204e9800998ecf8427e (MD5) CLARK-tm.pdf: 25780580 bytes, checksum: a216e689040587de8887210cb0248b5d (MD5) Previous issue date: 2015144 h.enengUR.FI.INCO; PEDECIBA Area InformáticaLas obras depositadas en el Repositorio se rigen por la Ordenanza de los Derechos de la Propiedad Intelectual de la Universidad de la República.(Res. Nº 91 de C.D.C. de 8/III/1994 – D.O. 7/IV/1994) y por la Ordenanza del Repositorio Abierto de la Universidad de la República (Res. Nº 16 de C.D.C. de 07/10/2014)info:eu-repo/semantics/openAccessArtNew media artInteractionHuman computer interactionInteraction in public settings,Tools for artistic production.Interactive artNew media and impressionismTesis de maestríainfo:eu-repo/semantics/masterThesisinfo:eu-repo/semantics/acceptedVersionreponame:COLIBRIinstname:Universidad de la Repúblicainstacron:Universidad de la RepúblicaClark, ChristianRobledo Amoza, FrancoLaurenzo, TomásCassinelli, ÁlvaroUniversidad de la República (Uruguay). 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- Universidad de la Repúblicafalse |
spellingShingle | New media and impressionism Clark, Christian Art New media art Interaction Human computer interaction Interaction in public settings, Tools for artistic production. Interactive art |
status_str | acceptedVersion |
title | New media and impressionism |
title_full | New media and impressionism |
title_fullStr | New media and impressionism |
title_full_unstemmed | New media and impressionism |
title_short | New media and impressionism |
title_sort | New media and impressionism |
topic | Art New media art Interaction Human computer interaction Interaction in public settings, Tools for artistic production. Interactive art |
url | http://hdl.handle.net/20.500.12008/18492 |