GRASP heuristics for Wide Area Network design
Supervisor(es): Cancela, Héctor - Rubino, Gerardo
Resumen:
A wide area network (WAN) can be considered as a set of sites and a set of communication lines that interconnect the sites. Topologically a WAN is organized in two levels: the backbone network and the access network composed of a certain number of local access networks. Each local access network usually has a tree-like structure, rooted at a single site of the backbone, and connects users (terminal sites) either directly to this backbone site or to a hierarchy of intermediate concentrator sites which are connected to the backbone site. The backbone network has usually a meshed topology, and its purpose is to allow efficient and reliable communication between the switch sites that act as connection points for the local access networks. In this thesis we tackled the problem of designing a WAN by breaking it down into two inter-related sub-problems: the Access Network Design Problem (ANDP) and the Backbone Network Design Problem (BNDP). In both models we considered only the construction costs, e.g. the costs of digging trenches and placing a fiber cable into service. We modeled the ANDP as a variant of the Steiner Problem in Graphs (SPG), and the BNDP on the basis of the Generalized Steiner Problem with Node-Connectivity Constraints (GSP-NC). In addition, we studied the specific case of BNDP when there exist 2-node-survivability requirements between pairs of backbone fixed nodes. We call it BNDP2NS and it is analogous to the Steiner 2-node-survivable network problem (STNSNP). ANDP, BNDP, and BNDP2NS are NP-Hard problems. Our goal was to attack the ANDP, BNDP, and BNDP2NS models heuristically. We opted for the GRASP (Greedy Randomized Adaptive Search Procedure) methodology for solving them. GRASP is a powerful method which has been used with success to find good quality solutions to many combinatorial optimization problems. We developed GRASP algorithms for these three problems, designing different alternative algorithms for the construction and local each phases
2005 | |
TOPOLOGICAL DESIGN METAHEURISTIC ACCESS NETWORK BACKBONE NETWORK SURVIVABILITY GRASP RNN |
|
Inglés | |
Universidad de la República | |
COLIBRI | |
http://hdl.handle.net/20.500.12008/2914 | |
Acceso abierto | |
Licencia Creative Commons Atribución – No Comercial – Sin Derivadas (CC BY-NC-ND 4.0) |
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---|---|
author | Robledo Amoza, Franco Rafael |
author_facet | Robledo Amoza, Franco Rafael |
author_role | author |
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collection | COLIBRI |
dc.creator.advisor.none.fl_str_mv | Cancela, Héctor Rubino, Gerardo |
dc.creator.none.fl_str_mv | Robledo Amoza, Franco Rafael |
dc.date.accessioned.none.fl_str_mv | 2014-11-24T22:35:30Z |
dc.date.available.none.fl_str_mv | 2014-11-24T22:35:30Z |
dc.date.issued.es.fl_str_mv | 2005 |
dc.date.submitted.es.fl_str_mv | 20141202 |
dc.description.abstract.none.fl_txt_mv | A wide area network (WAN) can be considered as a set of sites and a set of communication lines that interconnect the sites. Topologically a WAN is organized in two levels: the backbone network and the access network composed of a certain number of local access networks. Each local access network usually has a tree-like structure, rooted at a single site of the backbone, and connects users (terminal sites) either directly to this backbone site or to a hierarchy of intermediate concentrator sites which are connected to the backbone site. The backbone network has usually a meshed topology, and its purpose is to allow efficient and reliable communication between the switch sites that act as connection points for the local access networks. In this thesis we tackled the problem of designing a WAN by breaking it down into two inter-related sub-problems: the Access Network Design Problem (ANDP) and the Backbone Network Design Problem (BNDP). In both models we considered only the construction costs, e.g. the costs of digging trenches and placing a fiber cable into service. We modeled the ANDP as a variant of the Steiner Problem in Graphs (SPG), and the BNDP on the basis of the Generalized Steiner Problem with Node-Connectivity Constraints (GSP-NC). In addition, we studied the specific case of BNDP when there exist 2-node-survivability requirements between pairs of backbone fixed nodes. We call it BNDP2NS and it is analogous to the Steiner 2-node-survivable network problem (STNSNP). ANDP, BNDP, and BNDP2NS are NP-Hard problems. Our goal was to attack the ANDP, BNDP, and BNDP2NS models heuristically. We opted for the GRASP (Greedy Randomized Adaptive Search Procedure) methodology for solving them. GRASP is a powerful method which has been used with success to find good quality solutions to many combinatorial optimization problems. We developed GRASP algorithms for these three problems, designing different alternative algorithms for the construction and local each phases |
dc.format.extent.es.fl_str_mv | 209 p. |
dc.format.mimetype.es.fl_str_mv | application/pdf |
dc.identifier.citation.es.fl_str_mv | ROBLEDO AMOZA, F. "GRASP heuristics for Wide Area Network design". Tesis de doctorado, Universidad de la República (Uruguay). Facultad de Ingeniería. Instituto de Computación – PEDECIBA, 2005. |
dc.identifier.uri.none.fl_str_mv | http://hdl.handle.net/20.500.12008/2914 |
dc.language.iso.none.fl_str_mv | en eng |
dc.publisher.es.fl_str_mv | UR. FI-INCO, |
dc.rights.license.none.fl_str_mv | Licencia Creative Commons Atribución – No Comercial – Sin Derivadas (CC BY-NC-ND 4.0) |
dc.rights.none.fl_str_mv | info:eu-repo/semantics/openAccess |
dc.source.none.fl_str_mv | reponame:COLIBRI instname:Universidad de la República instacron:Universidad de la República |
dc.subject.es.fl_str_mv | TOPOLOGICAL DESIGN METAHEURISTIC ACCESS NETWORK BACKBONE NETWORK SURVIVABILITY GRASP RNN |
dc.title.none.fl_str_mv | GRASP heuristics for Wide Area Network design |
dc.type.es.fl_str_mv | Tesis de doctorado |
dc.type.none.fl_str_mv | info:eu-repo/semantics/doctoralThesis |
dc.type.version.none.fl_str_mv | info:eu-repo/semantics/acceptedVersion |
description | A wide area network (WAN) can be considered as a set of sites and a set of communication lines that interconnect the sites. Topologically a WAN is organized in two levels: the backbone network and the access network composed of a certain number of local access networks. Each local access network usually has a tree-like structure, rooted at a single site of the backbone, and connects users (terminal sites) either directly to this backbone site or to a hierarchy of intermediate concentrator sites which are connected to the backbone site. The backbone network has usually a meshed topology, and its purpose is to allow efficient and reliable communication between the switch sites that act as connection points for the local access networks. In this thesis we tackled the problem of designing a WAN by breaking it down into two inter-related sub-problems: the Access Network Design Problem (ANDP) and the Backbone Network Design Problem (BNDP). In both models we considered only the construction costs, e.g. the costs of digging trenches and placing a fiber cable into service. We modeled the ANDP as a variant of the Steiner Problem in Graphs (SPG), and the BNDP on the basis of the Generalized Steiner Problem with Node-Connectivity Constraints (GSP-NC). In addition, we studied the specific case of BNDP when there exist 2-node-survivability requirements between pairs of backbone fixed nodes. We call it BNDP2NS and it is analogous to the Steiner 2-node-survivable network problem (STNSNP). ANDP, BNDP, and BNDP2NS are NP-Hard problems. Our goal was to attack the ANDP, BNDP, and BNDP2NS models heuristically. We opted for the GRASP (Greedy Randomized Adaptive Search Procedure) methodology for solving them. GRASP is a powerful method which has been used with success to find good quality solutions to many combinatorial optimization problems. We developed GRASP algorithms for these three problems, designing different alternative algorithms for the construction and local each phases |
eu_rights_str_mv | openAccess |
format | doctoralThesis |
id | COLIBRI_1c30ced06c5902e978d6616890cdcea6 |
identifier_str_mv | ROBLEDO AMOZA, F. "GRASP heuristics for Wide Area Network design". Tesis de doctorado, Universidad de la República (Uruguay). Facultad de Ingeniería. Instituto de Computación – PEDECIBA, 2005. |
instacron_str | Universidad de la República |
institution | Universidad de la República |
instname_str | Universidad de la República |
language | eng |
language_invalid_str_mv | en |
network_acronym_str | COLIBRI |
network_name_str | COLIBRI |
oai_identifier_str | oai:colibri.udelar.edu.uy:20.500.12008/2914 |
publishDate | 2005 |
reponame_str | COLIBRI |
repository.mail.fl_str_mv | mabel.seroubian@seciu.edu.uy |
repository.name.fl_str_mv | COLIBRI - Universidad de la República |
repository_id_str | 4771 |
rights_invalid_str_mv | Licencia Creative Commons Atribución – No Comercial – Sin Derivadas (CC BY-NC-ND 4.0) |
spelling | 2014-11-24T22:35:30Z2014-11-24T22:35:30Z200520141202ROBLEDO AMOZA, F. "GRASP heuristics for Wide Area Network design". Tesis de doctorado, Universidad de la República (Uruguay). Facultad de Ingeniería. Instituto de Computación – PEDECIBA, 2005.http://hdl.handle.net/20.500.12008/2914A wide area network (WAN) can be considered as a set of sites and a set of communication lines that interconnect the sites. Topologically a WAN is organized in two levels: the backbone network and the access network composed of a certain number of local access networks. Each local access network usually has a tree-like structure, rooted at a single site of the backbone, and connects users (terminal sites) either directly to this backbone site or to a hierarchy of intermediate concentrator sites which are connected to the backbone site. The backbone network has usually a meshed topology, and its purpose is to allow efficient and reliable communication between the switch sites that act as connection points for the local access networks. In this thesis we tackled the problem of designing a WAN by breaking it down into two inter-related sub-problems: the Access Network Design Problem (ANDP) and the Backbone Network Design Problem (BNDP). In both models we considered only the construction costs, e.g. the costs of digging trenches and placing a fiber cable into service. We modeled the ANDP as a variant of the Steiner Problem in Graphs (SPG), and the BNDP on the basis of the Generalized Steiner Problem with Node-Connectivity Constraints (GSP-NC). In addition, we studied the specific case of BNDP when there exist 2-node-survivability requirements between pairs of backbone fixed nodes. We call it BNDP2NS and it is analogous to the Steiner 2-node-survivable network problem (STNSNP). ANDP, BNDP, and BNDP2NS are NP-Hard problems. Our goal was to attack the ANDP, BNDP, and BNDP2NS models heuristically. We opted for the GRASP (Greedy Randomized Adaptive Search Procedure) methodology for solving them. GRASP is a powerful method which has been used with success to find good quality solutions to many combinatorial optimization problems. We developed GRASP algorithms for these three problems, designing different alternative algorithms for the construction and local each phasesMade available in DSpace on 2014-11-24T22:35:30Z (GMT). No. of bitstreams: 5 tesisd-robledo.pdf: 1495878 bytes, checksum: 1e5bb3d7c09fc825dc854151675a802a (MD5) license_text: 21936 bytes, checksum: 9833653f73f7853880c94a6fead477b1 (MD5) license_url: 49 bytes, checksum: 4afdbb8c545fd630ea7db775da747b2f (MD5) license_rdf: 23148 bytes, checksum: 9da0b6dfac957114c6a7714714b86306 (MD5) license.txt: 4244 bytes, checksum: 528b6a3c8c7d0c6e28129d576e989607 (MD5) Previous issue date: 2005209 p.application/pdfenengUR. FI-INCO,Las obras depositadas en el Repositorio se rigen por la Ordenanza de los Derechos de la Propiedad Intelectual de la Universidad De La República. (Res. Nº 91 de C.D.C. de 8/III/1994 – D.O. 7/IV/1994) y por la Ordenanza del Repositorio Abierto de la Universidad de la República (Res. Nº 16 de C.D.C. de 07/10/2014)info:eu-repo/semantics/openAccessLicencia Creative Commons Atribución – No Comercial – Sin Derivadas (CC BY-NC-ND 4.0)TOPOLOGICAL DESIGNMETAHEURISTICACCESS NETWORKBACKBONE NETWORKSURVIVABILITYGRASPRNNGRASP heuristics for Wide Area Network designTesis de doctoradoinfo:eu-repo/semantics/doctoralThesisinfo:eu-repo/semantics/acceptedVersionreponame:COLIBRIinstname:Universidad de la Repúblicainstacron:Universidad de la RepúblicaRobledo Amoza, Franco RafaelCancela, HéctorRubino, GerardoUniversidad de la República (Uruguay). Facultad de Ingeniería. 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- Universidad de la Repúblicafalse |
spellingShingle | GRASP heuristics for Wide Area Network design Robledo Amoza, Franco Rafael TOPOLOGICAL DESIGN METAHEURISTIC ACCESS NETWORK BACKBONE NETWORK SURVIVABILITY GRASP RNN |
status_str | acceptedVersion |
title | GRASP heuristics for Wide Area Network design |
title_full | GRASP heuristics for Wide Area Network design |
title_fullStr | GRASP heuristics for Wide Area Network design |
title_full_unstemmed | GRASP heuristics for Wide Area Network design |
title_short | GRASP heuristics for Wide Area Network design |
title_sort | GRASP heuristics for Wide Area Network design |
topic | TOPOLOGICAL DESIGN METAHEURISTIC ACCESS NETWORK BACKBONE NETWORK SURVIVABILITY GRASP RNN |
url | http://hdl.handle.net/20.500.12008/2914 |