Learning Math through interactions with peers and with intelligent machines
Resumen:
Many children worldwide fail to realize their potential for learning school mathematics. Diverse initiatives have been aimed at changing this situation, by using digital technologies to expand training possibilities and creating and disseminating new educational materials adapted to children's abilities. Most of these efforts focus on individual children, however, and drawing their attention away from the teacher and their peers. Here we introduce a novel approach to digital learning, applicable to groups of children who learn together by playing with concrete materials in small social groups, and who receive feedback only at the group level, encouraging discussions to arrive at consensus responses to math problems. The social groups (typically composed of 4 students) work within the classroom under an adult’s direct view. In an exploratory study, we tested the effectiveness of such a program by comparing the math skills of children who played a set of math games in school, during part of the time reserved for math instruction, either in small groups or individually. When compared to a no-treatment control condition in which no games were played, no differences were found in children's mathematical gains, showing that the game play compensated for the shorter time of direct instruction that children from the experimental groups had received. More importantly, the games played in small social groups with peer-focused interactive learning led to greater advances in math skills than the same games played individually on tablets. Gains were especially pronounced for children whose skills were least developed, addressing the concern that cooperative group play might only benefit the most advanced students, who would guide the group activities. Our results show that digitally controlled peer interactions enhance learning of pre-school and primary school mathematics for children at all levels, and especially for those who started the intervention with the least mathematical knowledge. These findings raise the possibility that digitally controlled games, played by children in social groups, may enhance children's skills taught in primary school.
2022 | |
Agencia Nacional de Investigación e Innovación Fundación Ceibal |
|
Mathematical cognition Early math abilities Cognitive training Peer interaction Ciencias Sociales Ciencias de la Educación Aprendizaje de la matemática Enseñanza mediada por tecnología Estrategias de aprendizaje Habilidades cognitivas Interacción entre pares |
|
Inglés | |
Fundación Ceibal | |
Ceibal en REDI | |
https://hdl.handle.net/20.500.12381/3211 | |
Acceso abierto | |
Reconocimiento-NoComercial-CompartirIgual 4.0 Internacional. (CC BY-NC-SA) |
_version_ | 1808165428769325056 |
---|---|
author | Maiche, Alejandro |
author_facet | Maiche, Alejandro |
author_role | author |
bitstream.checksum.fl_str_mv | 3c9d86d36485746409b4281a0893d729 0650f4546801ab5fb12bb30cf69b4dbb |
bitstream.checksumAlgorithm.fl_str_mv | MD5 MD5 |
bitstream.url.fl_str_mv | https://redi.anii.org.uy/jspui/bitstream/20.500.12381/3211/2/license.txt https://redi.anii.org.uy/jspui/bitstream/20.500.12381/3211/1/Presentacion%20Rio%2017%20de%20nov%202022.pdf |
collection | Ceibal en REDI |
dc.creator.none.fl_str_mv | Maiche, Alejandro |
dc.date.accessioned.none.fl_str_mv | 2023-04-26T13:19:57Z |
dc.date.available.none.fl_str_mv | 2023-04-26T13:19:57Z |
dc.date.issued.none.fl_str_mv | 2022-10 |
dc.description.abstract.none.fl_txt_mv | Many children worldwide fail to realize their potential for learning school mathematics. Diverse initiatives have been aimed at changing this situation, by using digital technologies to expand training possibilities and creating and disseminating new educational materials adapted to children's abilities. Most of these efforts focus on individual children, however, and drawing their attention away from the teacher and their peers. Here we introduce a novel approach to digital learning, applicable to groups of children who learn together by playing with concrete materials in small social groups, and who receive feedback only at the group level, encouraging discussions to arrive at consensus responses to math problems. The social groups (typically composed of 4 students) work within the classroom under an adult’s direct view. In an exploratory study, we tested the effectiveness of such a program by comparing the math skills of children who played a set of math games in school, during part of the time reserved for math instruction, either in small groups or individually. When compared to a no-treatment control condition in which no games were played, no differences were found in children's mathematical gains, showing that the game play compensated for the shorter time of direct instruction that children from the experimental groups had received. More importantly, the games played in small social groups with peer-focused interactive learning led to greater advances in math skills than the same games played individually on tablets. Gains were especially pronounced for children whose skills were least developed, addressing the concern that cooperative group play might only benefit the most advanced students, who would guide the group activities. Our results show that digitally controlled peer interactions enhance learning of pre-school and primary school mathematics for children at all levels, and especially for those who started the intervention with the least mathematical knowledge. These findings raise the possibility that digitally controlled games, played by children in social groups, may enhance children's skills taught in primary school. |
dc.description.sponsorship.none.fl_txt_mv | Agencia Nacional de Investigación e Innovación Fundación Ceibal |
dc.format.extent.es.fl_str_mv | 18 Pgs. |
dc.identifier.anii.es.fl_str_mv | FSED_2_2019_1_156716 |
dc.identifier.citation.es.fl_str_mv | Maiche, A. (October, 2022). Learning Math through interactions with peers and with intelligent machines. Presented in V Encontro anual da Rede Nacional de Ciencia para Educacao, Río de Janeiro, Brazil. |
dc.identifier.uri.none.fl_str_mv | https://hdl.handle.net/20.500.12381/3211 |
dc.language.iso.none.fl_str_mv | eng |
dc.publisher.es.fl_str_mv | V Encontro anual da Rede Nacional de Ciencia para Educacao, Río de Janeiro, 2022. |
dc.rights.es.fl_str_mv | Acceso abierto |
dc.rights.license.none.fl_str_mv | Reconocimiento-NoComercial-CompartirIgual 4.0 Internacional. (CC BY-NC-SA) |
dc.rights.none.fl_str_mv | info:eu-repo/semantics/openAccess |
dc.source.none.fl_str_mv | reponame:Ceibal en REDI instname:Fundación Ceibal instacron:Fundación Ceibal |
dc.subject.anii.none.fl_str_mv | Ciencias Sociales Ciencias de la Educación |
dc.subject.ceibal.es.fl_str_mv | Aprendizaje de la matemática Enseñanza mediada por tecnología Estrategias de aprendizaje Habilidades cognitivas Interacción entre pares |
dc.subject.es.fl_str_mv | Mathematical cognition Early math abilities Cognitive training Peer interaction |
dc.title.none.fl_str_mv | Learning Math through interactions with peers and with intelligent machines |
dc.type.es.fl_str_mv | Documento de conferencia |
dc.type.none.fl_str_mv | info:eu-repo/semantics/conferenceObject |
dc.type.version.es.fl_str_mv | Enviado |
dc.type.version.none.fl_str_mv | info:eu-repo/semantics/submittedVersion |
description | Many children worldwide fail to realize their potential for learning school mathematics. Diverse initiatives have been aimed at changing this situation, by using digital technologies to expand training possibilities and creating and disseminating new educational materials adapted to children's abilities. Most of these efforts focus on individual children, however, and drawing their attention away from the teacher and their peers. Here we introduce a novel approach to digital learning, applicable to groups of children who learn together by playing with concrete materials in small social groups, and who receive feedback only at the group level, encouraging discussions to arrive at consensus responses to math problems. The social groups (typically composed of 4 students) work within the classroom under an adult’s direct view. In an exploratory study, we tested the effectiveness of such a program by comparing the math skills of children who played a set of math games in school, during part of the time reserved for math instruction, either in small groups or individually. When compared to a no-treatment control condition in which no games were played, no differences were found in children's mathematical gains, showing that the game play compensated for the shorter time of direct instruction that children from the experimental groups had received. More importantly, the games played in small social groups with peer-focused interactive learning led to greater advances in math skills than the same games played individually on tablets. Gains were especially pronounced for children whose skills were least developed, addressing the concern that cooperative group play might only benefit the most advanced students, who would guide the group activities. Our results show that digitally controlled peer interactions enhance learning of pre-school and primary school mathematics for children at all levels, and especially for those who started the intervention with the least mathematical knowledge. These findings raise the possibility that digitally controlled games, played by children in social groups, may enhance children's skills taught in primary school. |
eu_rights_str_mv | openAccess |
format | conferenceObject |
id | CEIBAL_31f7f308e54271f8b59513cc0d744ad6 |
identifier_str_mv | Maiche, A. (October, 2022). Learning Math through interactions with peers and with intelligent machines. Presented in V Encontro anual da Rede Nacional de Ciencia para Educacao, Río de Janeiro, Brazil. FSED_2_2019_1_156716 |
instacron_str | Fundación Ceibal |
institution | Fundación Ceibal |
instname_str | Fundación Ceibal |
language | eng |
network_acronym_str | CEIBAL |
network_name_str | Ceibal en REDI |
oai_identifier_str | oai:redi.anii.org.uy:20.500.12381/3211 |
publishDate | 2022 |
reponame_str | Ceibal en REDI |
repository.mail.fl_str_mv | mamunoz@fundacionceibal.edu.uy |
repository.name.fl_str_mv | Ceibal en REDI - Fundación Ceibal |
repository_id_str | 9421_1 |
rights_invalid_str_mv | Reconocimiento-NoComercial-CompartirIgual 4.0 Internacional. (CC BY-NC-SA) Acceso abierto |
spelling | Reconocimiento-NoComercial-CompartirIgual 4.0 Internacional. (CC BY-NC-SA)Acceso abiertoinfo:eu-repo/semantics/openAccess2023-04-26T13:19:57Z2023-04-26T13:19:57Z2022-10Maiche, A. (October, 2022). Learning Math through interactions with peers and with intelligent machines. Presented in V Encontro anual da Rede Nacional de Ciencia para Educacao, Río de Janeiro, Brazil.https://hdl.handle.net/20.500.12381/3211FSED_2_2019_1_156716Many children worldwide fail to realize their potential for learning school mathematics. Diverse initiatives have been aimed at changing this situation, by using digital technologies to expand training possibilities and creating and disseminating new educational materials adapted to children's abilities. Most of these efforts focus on individual children, however, and drawing their attention away from the teacher and their peers. Here we introduce a novel approach to digital learning, applicable to groups of children who learn together by playing with concrete materials in small social groups, and who receive feedback only at the group level, encouraging discussions to arrive at consensus responses to math problems. The social groups (typically composed of 4 students) work within the classroom under an adult’s direct view. In an exploratory study, we tested the effectiveness of such a program by comparing the math skills of children who played a set of math games in school, during part of the time reserved for math instruction, either in small groups or individually. When compared to a no-treatment control condition in which no games were played, no differences were found in children's mathematical gains, showing that the game play compensated for the shorter time of direct instruction that children from the experimental groups had received. More importantly, the games played in small social groups with peer-focused interactive learning led to greater advances in math skills than the same games played individually on tablets. Gains were especially pronounced for children whose skills were least developed, addressing the concern that cooperative group play might only benefit the most advanced students, who would guide the group activities. Our results show that digitally controlled peer interactions enhance learning of pre-school and primary school mathematics for children at all levels, and especially for those who started the intervention with the least mathematical knowledge. These findings raise the possibility that digitally controlled games, played by children in social groups, may enhance children's skills taught in primary school.Agencia Nacional de Investigación e InnovaciónFundación Ceibal18 Pgs.engV Encontro anual da Rede Nacional de Ciencia para Educacao, Río de Janeiro, 2022.Mathematical cognitionEarly math abilitiesCognitive trainingPeer interactionCiencias SocialesCiencias de la EducaciónAprendizaje de la matemáticaEnseñanza mediada por tecnologíaEstrategias de aprendizajeHabilidades cognitivasInteracción entre paresLearning Math through interactions with peers and with intelligent machinesDocumento de conferenciaEnviadoinfo:eu-repo/semantics/submittedVersioninfo:eu-repo/semantics/conferenceObjectNuevas formas de conocer, aprender, enseñar y evaluarPropuestas de dinámicas de aprendizaje con abordajes innovadores en la relación docente, estudiantes y recursos digitalesEvaluación del aprendizaje y la enseñanza en contextos mediados por tecnologíasreponame:Ceibal en REDIinstname:Fundación Ceibalinstacron:Fundación CeibalMaiche, AlejandroLICENSElicense.txtlicense.txttext/plain; charset=utf-84944https://redi.anii.org.uy/jspui/bitstream/20.500.12381/3211/2/license.txt3c9d86d36485746409b4281a0893d729MD52ORIGINALPresentacion Rio 17 de nov 2022.pdfPresentacion Rio 17 de nov 2022.pdfapplication/pdf4730587https://redi.anii.org.uy/jspui/bitstream/20.500.12381/3211/1/Presentacion%20Rio%2017%20de%20nov%202022.pdf0650f4546801ab5fb12bb30cf69b4dbbMD5120.500.12381/32112024-04-13 15:50:50.348oai:redi.anii.org.uy:20.500.12381/3211PHA+PGI+QUNVRVJETyBERSBDRVNJT04gTk8gRVhDTFVTSVZBIERFIERFUkVDSE9TPC9iPjwvcD4KCjxwPkFjZXB0YW5kbyBsYSBjZXNpw7NuIGRlIGRlcmVjaG9zIGVsIHVzdWFyaW8gREVDTEFSQSBxdWUgb3N0ZW50YSBsYSBjb25kaWNpw7NuIGRlIGF1dG9yIGVuIGVsIHNlbnRpZG8gcXVlIG90b3JnYSBsYSBsZWdpc2xhY2nDs24gdmlnZW50ZSBzb2JyZSBwcm9waWVkYWQgaW50ZWxlY3R1YWwgZGUgbGEgb2JyYSBvcmlnaW5hbCBxdWUgZXN0w6EgZW52aWFuZG8gKOKAnGxhIG9icmHigJ0pLiBFbiBjYXNvIGRlIHNlciBjb3RpdHVsYXIsIGVsIGF1dG9yIGRlY2xhcmEgcXVlIGN1ZW50YSBjb24gZWwgIGNvbnNlbnRpbWllbnRvIGRlIGxvcyByZXN0YW50ZXMgdGl0dWxhcmVzIHBhcmEgaGFjZXIgbGEgcHJlc2VudGUgY2VzacOzbi4gRW4gY2FzbyBkZSBwcmV2aWEgY2VzacOzbiBkZSBsb3MgZGVyZWNob3MgZGUgZXhwbG90YWNpw7NuIHNvYnJlIGxhIG9icmEgYSB0ZXJjZXJvcywgZWwgYXV0b3IgZGVjbGFyYSBxdWUgdGllbmUgbGEgYXV0b3JpemFjacOzbiBleHByZXNhIGRlIGRpY2hvcyB0aXR1bGFyZXMgZGUgZGVyZWNob3MgYSBsb3MgZmluZXMgZGUgZXN0YSBjZXNpw7NuLCBvIGJpZW4gcXVlIGhhIGNvbnNlcnZhZG8gbGEgZmFjdWx0YWQgZGUgY2VkZXIgZXN0b3MgZGVyZWNob3MgZW4gbGEgZm9ybWEgcHJldmlzdGEgZW4gbGEgcHJlc2VudGUgY2VzacOzbi48L3A+Cgo8cD5Db24gZWwgZmluIGRlIGRhciBsYSBtw6F4aW1hIGRpZnVzacOzbiBhIGxhIG9icmEgYSB0cmF2w6lzIGRlbCByZXBvc2l0b3JpbyBkZSBhY2Nlc28gYWJpZXJ0byBSRURJIChodHRwczovL3JlZGkuYW5paS5vcmcudXkpLCBlbCBBVVRPUiBDRURFIGEgPGI+QWdlbmNpYSBOYWNpb25hbCBkZSBJbnZlc3RpZ2FjacOzbiBlIElubm92YWNpw7NuPC9iPiAoPGI+QU5JSTwvYj4pLCBkZSBmb3JtYSBncmF0dWl0YSB5IE5PIEVYQ0xVU0lWQSwgY29uIGNhcsOhY3RlciBpcnJldm9jYWJsZSBlIGlsaW1pdGFkbyBlbiBlbCB0aWVtcG8geSBjb24gw6FtYml0byBtdW5kaWFsLCBsb3MgZGVyZWNob3MgZGUgcmVwcm9kdWNjacOzbiwgZGUgZGlzdHJpYnVjacOzbiwgZGUgY29tdW5pY2FjacOzbiBww7pibGljYSwgaW5jbHVpZG8gZWwgZGVyZWNobyBkZSBwdWVzdGEgYSBkaXNwb3NpY2nDs24gZWxlY3Ryw7NuaWNhLCBwYXJhIHF1ZSBwdWVkYSBzZXIgdXRpbGl6YWRhIGRlIGZvcm1hIGxpYnJlIHkgZ3JhdHVpdGEgcG9yIHRvZG9zIGxvcyBxdWUgbG8gZGVzZWVuLjwvcD4KCjxwPkxhIGNlc2nDs24gc2UgcmVhbGl6YSBiYWpvIGxhcyBzaWd1aWVudGVzIGNvbmRpY2lvbmVzOjwvcD4KCjxwPkxhIHRpdHVsYXJpZGFkIGRlIGxhIG9icmEgc2VndWlyw6EgY29ycmVzcG9uZGllbmRvIGFsIEF1dG9yIHkgbGEgcHJlc2VudGUgY2VzacOzbiBkZSBkZXJlY2hvcyBwZXJtaXRpcsOhIGEgPGI+QU5JSTwvYj46PC9wPgoKPHVsPgo8bGkgdmFsdWU9KGEpPlRyYW5zZm9ybWFyIGxhIG9icmEgZW4gbGEgbWVkaWRhIGVuIHF1ZSBzZWEgbmVjZXNhcmlvIHBhcmEgYWRhcHRhcmxhIGEgY3VhbHF1aWVyIHRlY25vbG9nw61hIHN1c2NlcHRpYmxlIGRlIGluY29ycG9yYWNpw7NuIGEgSW50ZXJuZXQ7IHJlYWxpemFyIGxhcyBhZGFwdGFjaW9uZXMgbmVjZXNhcmlhcyBwYXJhIGhhY2VyIHBvc2libGUgc3UgYWNjZXNvIHkgdmlzdWFsaXphY2nDs24gcGVybWFuZW50ZSwgYcO6biBwb3IgcGFydGUgZGUgcGVyc29uYXMgY29uIGRpc2NhcGFjaWRhZCwgcmVhbGl6YXIgbGFzIG1pZ3JhY2lvbmVzIGRlIGZvcm1hdG9zIHBhcmEgYXNlZ3VyYXIgbGEgcHJlc2VydmFjacOzbiBhIGxhcmdvIHBsYXpvLCBpbmNvcnBvcmFyIGxvcyBtZXRhZGF0b3MgbmVjZXNhcmlvcyBwYXJhIHJlYWxpemFyIGVsIHJlZ2lzdHJvIGRlIGxhIG9icmEsIGUgaW5jb3Jwb3JhciB0YW1iacOpbiDigJxtYXJjYXMgZGUgYWd1YeKAnSBvIGN1YWxxdWllciBvdHJvIHNpc3RlbWEgZGUgc2VndXJpZGFkIG8gZGUgcHJvdGVjY2nDs24gbyBkZSBpZGVudGlmaWNhY2nDs24gZGUgcHJvY2VkZW5jaWEuIEVuIG5pbmfDum4gY2FzbyBkaWNoYXMgbW9kaWZpY2FjaW9uZXMgaW1wbGljYXLDoW4gYWR1bHRlcmFjaW9uZXMgZW4gZWwgY29udGVuaWRvIGRlIGxhIG9icmEuPC9saT4gCjxsaSB2YWx1ZT0oYik+UmVwcm9kdWNpciBsYSBvYnJhIGVuIHVuIG1lZGlvIGRpZ2l0YWwgcGFyYSBzdSBpbmNvcnBvcmFjacOzbiBhIHNpc3RlbWFzIGRlIGLDunNxdWVkYSB5IHJlY3VwZXJhY2nDs24sIGluY2x1eWVuZG8gZWwgZGVyZWNobyBhIHJlcHJvZHVjaXIgeSBhbG1hY2VuYXJsYSBlbiBzZXJ2aWRvcmVzIHUgb3Ryb3MgbWVkaW9zIGRpZ2l0YWxlcyBhIGxvcyBlZmVjdG9zIGRlIHNlZ3VyaWRhZCB5IHByZXNlcnZhY2nDs24uPC9saT4gCjxsaSB2YWx1ZT0oYyk+UGVybWl0aXIgYSBsb3MgdXN1YXJpb3MgbGEgZGVzY2FyZ2EgZGUgY29waWFzIGVsZWN0csOzbmljYXMgZGUgbGEgb2JyYSBlbiB1biBzb3BvcnRlIGRpZ2l0YWwuPC9saT4gCjxsaSB2YWx1ZT0oZCk+UmVhbGl6YXIgbGEgY29tdW5pY2FjacOzbiBww7pibGljYSB5IHB1ZXN0YSBhIGRpc3Bvc2ljacOzbiBkZSBsYSBvYnJhIGFjY2VzaWJsZSBkZSBtb2RvIGxpYnJlIHkgZ3JhdHVpdG8gYSB0cmF2w6lzIGRlIEludGVybmV0Lgo8L3VsPgoKPHA+RW4gdmlydHVkIGRlbCBjYXLDoWN0ZXIgbm8gZXhjbHVzaXZvIGRlIGxhIGNlc2nDs24sIGVsIEF1dG9yIGNvbnNlcnZhIHRvZG9zIGxvcyBkZXJlY2hvcyBkZSBhdXRvciBzb2JyZSBsYSBvYnJhLCB5IHBvZHLDoSBwb25lcmxhIGEgZGlzcG9zaWNpw7NuIGRlbCBww7pibGljbyBlbiBlc3RhIHkgZW4gcG9zdGVyaW9yZXMgdmVyc2lvbmVzLCBhIHRyYXbDqXMgZGUgbG9zIG1lZGlvcyBxdWUgZXN0aW1lIG9wb3J0dW5vcy48L3A+Cgo8cD5FbCBBdXRvciBkZWNsYXJhIGJham8ganVyYW1lbnRvIHF1ZSBsYSBwcmVzZW50ZSBjZXNpw7NuIG5vIGluZnJpbmdlIG5pbmfDum4gZGVyZWNobyBkZSB0ZXJjZXJvcywgeWEgc2VhbiBkZSBwcm9waWVkYWQgaW5kdXN0cmlhbCwgaW50ZWxlY3R1YWwgbyBjdWFscXVpZXIgb3RybyB5IGdhcmFudGl6YSBxdWUgZWwgY29udGVuaWRvIGRlIGxhIG9icmEgbm8gYXRlbnRhIGNvbnRyYSBsb3MgZGVyZWNob3MgYWwgaG9ub3IsIGEgbGEgaW50aW1pZGFkIHkgYSBsYSBpbWFnZW4gZGUgdGVyY2Vyb3MsIG5pIGVzIGRpc2NyaW1pbmF0b3Jpby4gPGI+QU5JSTwvYj4gZXN0YXLDoSBleGVudGEgZGUgbGEgcmV2aXNpw7NuIGRlbCBjb250ZW5pZG8gZGUgbGEgb2JyYSwgcXVlIGVuIHRvZG8gY2FzbyBwZXJtYW5lY2Vyw6EgYmFqbyBsYSByZXNwb25zYWJpbGlkYWQgZXhjbHVzaXZhIGRlbCBBdXRvci48L3A+Cgo8cD5MYSBvYnJhIHNlIHBvbmRyw6EgYSBkaXNwb3NpY2nDs24gZGUgbG9zIHVzdWFyaW9zIHBhcmEgcXVlIGhhZ2FuIGRlIGVsbGEgdW4gdXNvIGp1c3RvIHkgcmVzcGV0dW9zbyBkZSBsb3MgZGVyZWNob3MgZGVsIGF1dG9yIHkgY29uIGZpbmVzIGRlIGVzdHVkaW8sIGludmVzdGlnYWNpw7NuLCBvIGN1YWxxdWllciBvdHJvIGZpbiBsw61jaXRvLiBFbCBtZW5jaW9uYWRvIHVzbywgbcOhcyBhbGzDoSBkZSBsYSBjb3BpYSBwcml2YWRhLCByZXF1ZXJpcsOhIHF1ZSBzZSBjaXRlIGxhIGZ1ZW50ZSB5IHNlIHJlY29ub3pjYSBsYSBhdXRvcsOtYS4gQSB0YWxlcyBmaW5lcyBlbCBBdXRvciBhY2VwdGEgZWwgdXNvIGRlIGxpY2VuY2lhcyBDcmVhdGl2ZSBDb21tb25zIHkgRUxJR0UgdW5hIGRlIGVzdGFzIGxpY2VuY2lhcyBlc3RhbmRhcml6YWRhcyBhIGxvcyBmaW5lcyBkZSBjb211bmljYXIgc3Ugb2JyYS48L3A+Cgo8cD5FbCBBdXRvciwgY29tbyBnYXJhbnRlIGRlIGxhIGF1dG9yw61hIGRlIGxhIG9icmEgeSBlbiByZWxhY2nDs24gYSBsYSBtaXNtYSwgZGVjbGFyYSBxdWUgPGI+QU5JSTwvYj4gc2UgZW5jdWVudHJhIGxpYnJlIGRlIHRvZG8gdGlwbyBkZSByZXNwb25zYWJpbGlkYWQsIHNlYSDDqXN0YSBjaXZpbCwgYWRtaW5pc3RyYXRpdmEgbyBwZW5hbCwgeSBxdWUgw6lsIG1pc21vIGFzdW1lIGxhIHJlc3BvbnNhYmlsaWRhZCBmcmVudGUgYSBjdWFscXVpZXIgcmVjbGFtbyBvIGRlbWFuZGEgcG9yIHBhcnRlIGRlIHRlcmNlcm9zLiBMYSA8Yj5BTklJPC9iPiBlc3RhcsOhIGV4ZW50YSBkZSBlamVyY2l0YXIgYWNjaW9uZXMgbGVnYWxlcyBlbiBub21icmUgZGVsIEF1dG9yIGVuIGVsIHN1cHVlc3RvIGRlIGluZnJhY2Npb25lcyBhIGRlcmVjaG9zIGRlIHByb3BpZWRhZCBpbnRlbGVjdHVhbCBkZXJpdmFkb3MgZGVsIGRlcMOzc2l0byB5IGFyY2hpdm8gZGUgbGEgb2JyYS48L3A+Cgo8cD48Yj5BTklJPC9iPiBub3RpZmljYXLDoSBhbCBBdXRvciBkZSBjdWFscXVpZXIgcmVjbGFtYWNpw7NuIHF1ZSByZWNpYmEgZGUgdGVyY2Vyb3MgZW4gcmVsYWNpw7NuIGNvbiBsYSBvYnJhIHksIGVuIHBhcnRpY3VsYXIsIGRlIHJlY2xhbWFjaW9uZXMgcmVsYXRpdmFzIGEgbG9zIGRlcmVjaG9zIGRlIHByb3BpZWRhZCBpbnRlbGVjdHVhbCBzb2JyZSBlbGxhLjwvcD4KCjxwPkVsIEF1dG9yIHBvZHLDoSBzb2xpY2l0YXIgZWwgcmV0aXJvIG8gbGEgaW52aXNpYmlsaXphY2nDs24gZGUgbGEgb2JyYSBkZSBSRURJIHPDs2xvIHBvciBjYXVzYSBqdXN0aWZpY2FkYS4gQSB0YWwgZmluIGRlYmVyw6EgbWFuaWZlc3RhciBzdSB2b2x1bnRhZCBlbiBmb3JtYSBmZWhhY2llbnRlIHkgYWNyZWRpdGFyIGRlYmlkYW1lbnRlIGxhIGNhdXNhIGp1c3RpZmljYWRhLiBBc2ltaXNtbyA8Yj5BTklJPC9iPiBwb2Ryw6EgcmV0aXJhciBvIGludmlzaWJpbGl6YXIgbGEgb2JyYSBkZSBSRURJLCBwcmV2aWEgbm90aWZpY2FjacOzbiBhbCBBdXRvciwgZW4gc3VwdWVzdG9zIHN1ZmljaWVudGVtZW50ZSBqdXN0aWZpY2Fkb3MsIG8gZW4gY2FzbyBkZSByZWNsYW1hY2lvbmVzIGRlIHRlcmNlcm9zLjwvcD4KGobiernohttps://fundacionceibal.edu.uy/https://redi.anii.org.uy/oai/requestmamunoz@fundacionceibal.edu.uyUruguayopendoar:9421_12024-04-13T18:50:50Ceibal en REDI - Fundación Ceibalfalse |
spellingShingle | Learning Math through interactions with peers and with intelligent machines Maiche, Alejandro Mathematical cognition Early math abilities Cognitive training Peer interaction Ciencias Sociales Ciencias de la Educación Aprendizaje de la matemática Enseñanza mediada por tecnología Estrategias de aprendizaje Habilidades cognitivas Interacción entre pares |
status_str | submittedVersion |
title | Learning Math through interactions with peers and with intelligent machines |
title_full | Learning Math through interactions with peers and with intelligent machines |
title_fullStr | Learning Math through interactions with peers and with intelligent machines |
title_full_unstemmed | Learning Math through interactions with peers and with intelligent machines |
title_short | Learning Math through interactions with peers and with intelligent machines |
title_sort | Learning Math through interactions with peers and with intelligent machines |
topic | Mathematical cognition Early math abilities Cognitive training Peer interaction Ciencias Sociales Ciencias de la Educación Aprendizaje de la matemática Enseñanza mediada por tecnología Estrategias de aprendizaje Habilidades cognitivas Interacción entre pares |
url | https://hdl.handle.net/20.500.12381/3211 |